AI Insights · Timothy · July 2025
Top 5 Boxing Games on Android in Latin America, Q2 2025
Explore the performance trends of the top boxing games on Android in Latin America during Q2 2025, featuring insights from Sensor Tower.
In the second quarter of 2025, the top boxing games on the Android platform in Latin America showed varied performance, as reported by Sensor Tower.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES saw a fluctuating trend in weekly revenue, peaking at approximately $167 in mid-April. Weekly downloads were strong, reaching about 109K in mid-May, while active users fluctuated, peaking at around 236K in the same period.
Boss Fight by BoomBit Games experienced a significant increase in downloads, hitting 144K in early June. Revenue growth also showed an upward trend, reaching a high of $120 by mid-June. The game maintained a robust active user base, peaking at over 1.1M towards the end of the quarter.
Real Boxing 2 from Vivid Games S.A. had consistent revenue, with a notable peak of around $498 in mid-May. Downloads showed a resurgence at the quarter's end, reaching 66K, while active users fluctuated, peaking at 92K.
Kung Fu GYM: Fighting Games by Next Hope saw a steady stream of downloads, with a high of 42K in early April. Revenue was modest, with a slight peak of $32 in mid-April. Active users remained stable, averaging around 260K throughout the quarter.
Finally, Arm Wrestling Master from GOODROID, Inc. experienced declining downloads, dropping to 11K by the end of June. Despite no revenue, it maintained a consistent active user base, averaging around 210K.
For more detailed insights into these games' performances, visit Sensor Tower.